# GUI - STATUS status.notice.fgcolor = #000000 status.notice.bgcolor = #818b95 status.error.fgcolor = #ffffff status.error.bgcolor = #662000 status.edit.fgcolor = #000000 status.edit.bgcolor = #cc9900 status.font = SansSerif,plain,12 # GUI - TABS # settings for the tabs at the top # (tab images are stored in the lib/theme folder) header.bgcolor = #818b95 header.text.selected.color = #1a1a00 header.text.unselected.color = #ffffff header.text.font = SansSerif,plain,12 # GUI - CONSOLE console.font = Monospaced,plain,11 console.font.macosx = Monaco,plain,10 console.color = #000000 console.output.color = #cccccc console.error.color = #ff3000 # GUI - BUTTONS buttons.bgcolor = #4a545e buttons.status.font = SansSerif,plain,12 buttons.status.color = #ffffff # GUI - MODE mode.button.bgcolor = #9ca6b0 mode.button.font = SansSerif,plain,9 mode.button.color = #4a545e # GUI - LINESTATUS linestatus.color = #ffffff linestatus.bgcolor = #29333d # EDITOR - DETAILS # foreground and background colors editor.fgcolor = #ffffff editor.bgcolor = #000000 # highlight for the current line editor.linehighlight.color=#404040 # highlight for the current line editor.linehighlight=true # caret blinking and caret color editor.caret.color = #ffffff # color to be used for background when 'external editor' enabled editor.external.bgcolor = #c8d2dc # selection color editor.selection.color = #ffff00 # area that's not in use by the text (replaced with tildes) editor.invalid.style = #7e7e7e,bold # little pooties at the end of lines that show where they finish editor.eolmarkers = false editor.eolmarkers.color = #999999 # bracket/brace highlighting editor.brackethighlight = true editor.brackethighlight.color = #006699 # TEXT - KEYWORDS # e.g abstract, final, private editor.keyword1.style = #ff0000,plain # e.g. beginShape, point, line editor.keyword2.style = #ff0000,plain # e.g. byte, char, short, color editor.keyword3.style = #ff0000,bold # TEXT - LITERALS # constants: e.g. null, true, this, RGB, TWO_PI editor.literal1.style = #ffff00,plain # p5 built in variables: e.g. mouseX, width, pixels editor.literal2.style = #ffff00,plain # e.g. + - = / editor.operator.style = #ffffff,plain # ?? maybe this is for words followed by a colon # like in case statements or goto editor.label.style = #7e7e7e,bold # TEXT - COMMENTS editor.comment1.style = #00ffff,plain editor.comment2.style = #00ffff,plain # LINE STATUS - editor line number status bar at the bottom of the screen linestatus.font = SansSerif,plain,10 linestatus.height = 20